Privacy policy
Dungeon Swipe
Dungeon Swipe is a Figmenthol game. Updated September 28, 2026.
Your account and progress
The game saves progression on your device. When online services connect, it creates or restores a guest account with a player identifier. Online records include your display name, selected hero, level, deepest room, account sessions and any cloud save you choose to upload. Guest accounts do not require an email.
If you add an email and password, we use them to sign you in, verify the email and recover your account. Passwords are stored as salted hashes. Session credentials identify requests from your device. We also retain request counts, timestamps and hashes derived from network addresses and email addresses to limit abuse.
If you choose Use Google, we receive your Google account identifier and verified email address to link or recover your player. Linking keeps that player's progress and purchases and saves its progress to the cloud. We do not request access to your email messages, contacts or files.
Other players
Your profile, shared encounters, comments and replies can be seen by other players. The game records likes, follows, blocks and notifications to operate its social features and favor encounters from players you follow. Direct messages are stored with their sender, recipient and read status, and are shown to their participants. Authorized moderators can review reports and reported content. Messages are not end-to-end encrypted.
Sharing a room through another app sends an image of the room and enemy, its link and your shared text. The image excludes your hero, health, currencies and profile. The other app handles the shared information under its own privacy practices.
Friend invitations use a shareable code linked to your game account. Accepting an invitation connects both players as friends. We record the invitation, qualifying miniboss and return-day milestones, and Ember rewards; the inviter can see the invited player's display name and those milestones after acceptance. We do not access your address book. An app-store install referral may carry the invitation code into the game; otherwise you can enter it yourself.
Phone notifications
Notifications are optional. Daily gift and return reminders are scheduled on your device. If you enable friend invite reward alerts, we store a device notification token, an installation identifier and your alert preference linked to your game account to deliver earned-reward notifications. We record recent online activity and returning-player reward claims to verify eligibility and prevent duplicate rewards. You can change alerts in Settings, Notifications or your phone settings. Notification registrations and return-reward records are removed when you delete your game account.
Purchases
We process product identifiers, purchase tokens, transaction identifiers and an account identifier to verify purchases, deliver currency or items, and restore eligible purchases. Stored verification records include a hash of the purchase token. The purchase flow sends an obscured game account identifier to the app store to connect a purchase to the right player. Payment card details are handled by the app store and are not collected by the game.
Ads and privacy choices
Banner ads and optional reward videos use Google AdMob. When ads are enabled, its SDK collects and shares IP addresses, which may indicate approximate location; app interactions such as launches, taps and video views; performance diagnostics; and device or account identifiers such as advertising ID and app set ID. These are used for advertising, ad measurement, analytics and fraud prevention. Ads may load before you choose to watch a video. Remove Ads disables banners and forced ads; optional reward videos remain available.
To verify an earned reward, we send your game account identifier and a reward request identifier to the ad service. The game offers consent choices where required. When available, open Settings, Your account, Ad privacy choices to review them. Your device settings also provide advertising ID controls. See Google's privacy policy for its handling of advertising data.
Game analytics on Android
With the applicable consent choices, Google Analytics for Firebase measures first opens, sessions, engagement, tutorial steps, fights and progression to help us improve Dungeon Swipe. It processes an app-instance identifier, app and device information, approximate location and gameplay events. Our gameplay events do not include your name, email, game account identifier, messages or shared content. Advertising ID collection and ad personalization are disabled for this analytics integration. Analytics may also receive ad-impression and store-purchase events, including revenue, product identifiers, prices and currency, when supported.
Analytics collection stays off until your privacy choices allow analytics storage or the consent system reports that this consent requirement does not apply. Where available, use Settings, Your account, Ad privacy choices to review or withdraw consent. Google processes analytics data under its privacy policy: https://policies.google.com/privacy. Learn how Google uses data: https://policies.google.com/technologies/partner-sites.
Crash and error diagnostics
When your privacy choices allow analytics, Firebase Crashlytics collects crash reports, Android app-not-responding reports, device and app versions, stack traces, and technical gameplay context to help us diagnose failures. Context includes the dungeon, floor, hero level, account sign-in step and failure code. We do not attach passwords, sign-in tokens, email addresses, messages or cloud saves. Reports may be uploaded after the game restarts. The same analytics privacy controls apply.
Service providers and security
Service providers host online accounts and game data, deliver requested account emails, and process purchases and ads. Account and social requests use HTTPS. Advertising data is encrypted in transit. Local game progress remains on your device unless you choose a cloud save or use features that send progression, such as your online profile.
Contacting support
When you send a support message, we send its text, your game account identifier, the game version and any reply email you provide to the Figmenthol support inbox. We use this information to respond to your request. We do not attach your cloud save, private messages or device logs automatically. Support correspondence is retained as needed to resolve your request and meet applicable obligations.
Deletion and retained records
Open Settings, Your account, Delete account to delete your online account, cloud save, profile, shared encounters, comments, messages, follows and blocks. You can also request account deletion online. Deleting your account does not erase local expedition progress on the device.
Purchase verification records remain after their account link is removed to prevent duplicate grants. Abuse-prevention request records and moderation reports can also remain; a deleted reporter's account link is removed, but report text and the reported content reference can be retained for abuse investigation. Account deletion does not delete information already received independently by other players, external sharing apps or the ad service.
Unlinked guest accounts depend on their device session for access. If you cannot access your account or have a privacy request, contact Figmenthol and identify your Dungeon Swipe profile. Do not send passwords or payment card details.
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